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In a universe that is suddenly deprived of
illusions and of light, man feels a
stranger. His is an irremediable exile. . .
. This divorce between man and his life, the
actor and his setting, truly constitutes the
feeling of Absurdity.
- Albert Camus, The Myth of Sisyphus |
From Beckett to Stoppard: Existentialism, Death,
and Absurdity
Absurdism, one of the most exciting and
creative movements in the modern theater, is a
term applied to a particular type of realistic
drama which has absorbed theater audiences and
critics for the past three decades. One specific
area, appropriately labeled "Theatre of the
Absurd" by the American critic Martin Esslin in
the 1960's, offers its audience an existentialist
point of view of the outside world and forces them
to consider the meaning of their existence in a
world where there appears to be no true order or
meaning. Inching ever closer to a realistic
representation of life, the evolution of absurdist
drama from Samuel Beckett to Tom Stoppard brings a
new focus to absurdism and expands the role of
philosophy and metaphor in theatrical drama.
Before discussing the ways in which the
Theatre of the Absurd has evolved, it is
beneficial to understand where and how it
developed. Many theater historians and critics
label Alfred Jarry's French play, Ubu Roi as the
earliest example of Theatre of the Absurd.
Absurdism also has origins in Shakespearean drama,
particularly through the influence of the Commedia
dell'Arte. The current movement of absurdism,
however, emerged in France after World War II, as
a rebellion against the traditional values and
beliefs of Western culture and literature. It
began with the existentialist writers like
Jean-Paul Sartre and Albert Camus and eventually
included other writers such as Eugene Ionesco,
James Joyce, Samuel Beckett, Jean Genet, Edward
Albee, and Harold Pinter, to name a few. Its rules
are fairly simple: 1.) There is often no real
story line; instead there is a series of "free
floating images" which influence the way in which
an audience interprets a play. 2.) There is a
focus on the incomprehensibility of the world, or
an attempt to rationalize an irrational,
disorderly world. 3.) Language acts as a barrier
to communication, which in turn isolates the
individual even more, thus making speech almost
futile. In other words, absurdist drama creates an
environment where people are isolated, clown-like
characters blundering their way through life
because they don't know what else to do.
Oftentimes, characters stay together simply
because they are afraid to be alone in such an
incomprehensible world. Despite this negativity,
however, absurdism is not completely nihilistic.
Martin Esslin explains: the recognition that there
is no simple explanation for all the mysteries of
the world, that all previous systems have been
oversimplified and therefore bound to fail, will
appear to be a source of despair only to those who
still feel that such a simplified system can
provide an answer. The moment we realize that we
may have to live without any final truths the
situation changes; we may have to readjust
ourselves to living with less exulted aims and by
doing so become more humble, more receptive, less
exposed to violent disappointments and crises of
conscious - and therefore in the last resort
happier and better adjusted people, simply because
we then live in closer accord with reality. (Kepos
384)
Therefore, the goal of absurdist drama is
not solely to depress audiences with negativity,
but an attempt to bring them closer to reality and
help them understand their own "meaning" in life,
whatever that may be. Samuel Beckett's
understanding of this philosophy best
characterizes how we should perceive our existence
as he says, "Nothing is more real than Nothing."
Building on these components of absurdism,
we can now proceed to analyze the way in which
absurdist drama has evolved. The two dramatists
who best reveal this process of evolution are
Samuel Beckett and Tom Stoppard. Using Beckett as
a starting point and Stoppard as an ending point,
one gets a small sense of the ways in which
absurdist theater has changed and keeps changing.
In comparing and contrasting these two dramatists'
works, specifically changes in structure and
metaphorical intent, the evolution of absurdism
ventures beyond its original borders into a new
and distinct realistic theater. Of the three plays
which clearly reveal this evolution, Samuel
Beckett's Waiting For Godot will be addressed
first, followed by another one of his plays,
Endgame, and finally a discussion of Tom
Stoppard's play Rosencrantz and Guildenstern Are
Dead. All of these plays metaphorically address
the issue of "ending" or "dying" and through such
a focus offer us a clear example of one way in
which absurdism has evolved.
Beckett's most popular absurdist play,
Waiting For Godot, is one of the first examples
critics point to when talking about the Theatre of
the Absurd. Written and first performed in French
in 1954, Godot had an enormous impact on
theatergoers due to its strange and new
conventions. Consisting of an essentially barren
set, with the exception of a virtually leafless
tree in the background, clown-like tramps, and
highly symbolic language, Godot challenges its
audience to question all of the old rules and to
try to make sense of a world that is
incomprehensible. At the heart of the play is the
theme of "coping" and "getting through the day" so
that when tomorrow comes we can have the strength
to continue.
Structurally, Godot is a two-act play which
is primarily cyclical. It begins with two lonely
tramps on a roadside who are awaiting the arrival
of a figure referred to as Godot and ends with the
same premise. Many critics have concluded that Act
Two is simply a repeat of Act One. In other words,
Vladimir and Estragon may forever be "waiting for
Godot." We are never given an answer to their
predicament. As an audience, we can only watch
them do the same things, listen to them say the
same things, and accept the fact that Godot may or
may not come. Much like them, we are stuck in a
world where our actions dictate our survival. We
may search for an answer or a meaning to our
existence, but we most likely will never find it.
Anthony Jenkins writes, "there can be no answers;
Godot may or may not exist and may or may not
arrive; we know no more about him than do Vladimir
and Estragon"(40). Thus, this play is structurally
arranged in such a way as to make us believe that
Godot will probably never come, and that we must
accept the uncertainty of life.
The two main characters, Vladimir and
Estragon, spend their days reliving their past
trying to make sense of their existence, and even
contemplate suicide as a form of escape. As
characters, however, they are the prototypical
absurdist figures who remain detached from the
audience. They essentially lack identities and
their vaudeville mannerisms, particularly when it
comes to contemplating their suicides, has a more
comic effect on the audience than a tragic one.
This is perhaps best observed in the beginning
scene of the play when they contemplate hanging
themselves:
VLADIMIR: What do we do now?
ESTRAGON: Wait.
VLADIMIR: Yes, but while waiting.
ESTRAGON: What about hanging ourselves?
VLADIMIR: Hmm. It'd give us an erection.
ESTRAGON: (highly excited). An erection! (12)
What follows is a discussion of who should
hang themselves first. Vladimir suggests Estragon
go first since he is lighter and therefore won't
break the bough and leave the other one alone and
alive. The conversation continues:
ESTRAGON: (with effort). Gogo light- bough not
break- Gogo dead. Didi heavy- bough break- Didi
alone. Whereas-
VLADIMIR: I hadn't thought of that.
ESTRAGON: If it hangs you it'll hang anything.
VLADIMIR: But am I heavier than you?
ESTRAGON: So you tell me. I don't know. There's an
even chance. Or nearly.
VLADIMIR: Well? What do we do?
ESTRAGON: Don't let's do anything. It's safer.
VLADIMIR: Let's wait and see what he says.
ESTRAGON: Who?
VLADIMIR: Godot.
ESTRAGON: Good idea. (13)
This comical scene, replete with the image
of death, ends up making the audience laugh rather
than take the two tramps seriously. And, the fact
that Estragon and Vladimir choose to not hang
themselves suggests a much more existentialist,
absurdist view of death and a less tragic one.
What remains archetypal in Godot concerning
the absurdist metaphor is the way in which each
character relies on the other for comfort,
support, and most of all, meaning. Vladimir and
Estragon desperately need one another in order to
avoid living a lonely and meaningless life. The
two together function as a metaphor for survival.
Like the characters who proceed and follow them,
they feel compelled to leave one another, but at
the same time compelled to stay together.
At the end of Act One, Vladimir and Estragon
discuss their partnership, saying:
ESTRAGON: Wait! (He moves away from Vladimir.) I
sometimes wonder if we wouldn't have been better
off alone, each one for himself. (He crosses the
stage and sits down on the mound.) We weren't made
for the same road.
VLADIMIR: (without anger). It's not certain.
ESTRAGON: No, nothing is certain.
Vladimir slowly crosses the stage and sits down
beside Estragon.
VLADIMIR: We can still part if you think it would
be better.
Silence.
ESTRAGON: No, it's not worth while now.
Silence. (35-36)
The same conversation takes place again at
the end of Act Two:
ESTRAGON: Didi.
VLADIMIR: Yes.
ESTRAGON: I can't go on like this.
VLADIMIR: That's what you think.
ESTRAGON: If we parted that might be better for
us.
VLADIMIR: We'll hang ourselves to-morrow. (Pause).
Unless Godot comes.
ESTRAGON: And if he comes?
VLADIMIR: We'll be saved. (61)
They consider parting, but, in the end,
never actually part. Andrew Kennedy explains these
rituals of parting saying, "each is like a
rehearsed ceremony, acted out to lessen the
distance between time present and the ending of
the relationship, which is both dreaded and
desired"(57). Therefore, Vladimir and Estragon's
inability to leave each other is just another
example of the uncertainty and frustration they
feel as they wait for an explanation of their
existence. For them and for us, death seems
forever on the horizon, and therefore ending
becomes "an endless process"(Kennedy 48).
Samuel Beckett's other absurdist play,
Endgame, carries on this same kind of thinking but
is much more tragic and serious in its metaphor
for death than Godot. Like Godot, there is no
apparent action in the play. Hamm and Clov, the
two main figures, are even more isolated than
Vladimir and Estragon. Confined to a small, bare
room, the blind and disabled Hamm postulates on
the subjects of life and death, while interacting
with and depending on his servant/son Clov to fill
in meaning where there appears to be a void.
Resembling Estragon and Vladimir are Hamm's
parents Nagg and Nell, who are confined to trash
bins at the front left of the stage. They, like
the two tramps, exchange memories of a once
coherent world and spend their time eating pap and
biscuits. However, unlike Godot, Endgame is not
absolutely cyclical. Instead, it emphasizes only
one cycle and works its way toward some kind of
ending, or in other words, has the vague feeling
of a finale. Even though death does not come at
the end of Endgame, there is a strong sense that
it is nearby and the waiting will not be as long,
as suggested by the chess-like title.
Like Godot, Endgame's comic quality keeps it
from being too tragic in its metaphoric message.
Sarah Lawall writes, "The characters popping out
of ashcans, the jerky, repetitive motions with
which Clov carries out his master's commands, and
the often obscene vaudeville patter accompanied by
appropriate gestures, all provide a comic
perspective that keeps Endgame from sinking into
tragic despair"(2468). However, the seriousness
with which Hamm talks about death and ending in
his soliloquies is not entirely undercut by the
comedy. References to death are abundantly
scattered throughout the play. While Godot
emphasizes survival no matter what the cost,
Endgame is doing virtually the same, but with a
much more serious, empathetic tone. The audience
is still somewhat detached from the characters on
stage, but at the same time there is more of a
feeling of sorrow for the characters in Endgame
than Godot. As Lawall suggests, this may have
something to do with the fact that Endgame
"describes what it is like to be alive, declining
toward death in a world without meaning"(2469).
Jacques Lemarchand describes it another way, "this
may be the very game we play all the time, without
ever believing it to be as close as it is to its
end"(Modern and Contemporary Drama 484).
The metaphor for death or coming to the
"end" of something is apparent in the very first
lines of the play as Clov states, "Finished, it's
finished, nearly finished, it must be nearly
finished"(456). Hamm's response to Clov's
ramblings as he awakens is "Me to play." Hamm's
reluctance to die, however, follows shortly after
as he says, "And yet, I hesitate to end. Yes,
there it is, it's time it ended and yet I hesitate
to- to end"(457). This beginning scene suggests
something that is quite common in most absurdist
plays, the unwillingness to end or to die. Yet,
there remains a struggling to understand death, to
give it some meaning so that life has meaning. So
as not to completely depress his audience, Beckett
begins the play with a fairly comical musing on
death. For example, two scenes in the first four
pages concerning death are actually quite funny.
Clov and Hamm discuss the connection between food
and death saying:
HAMM: I'll give you nothing more to eat.
CLOV: Then we'll die.
HAMM: I'll give you just enough to keep you from
dying. You'll be hungry all the time.
CLOV: Then we won't die. (458)
A few lines later Hamm implores, "Why don't
you kill me?" to which Clov replies, "I don't know
the combination of the cupboard"(458). Both of
these are meant to make the audience chuckle just
a bit. On the other hand, Beckett juxtaposes a
conversation between Nagg and Nell shortly after,
which takes a more serious view of unhappiness and
longing for death. It involves more introspection
and a clearer understanding of the situation.
After listening to Nagg's joke, Nell responds:
NELL(without lowering her voice): Nothing is
funnier than unhappiness, I grant you that. But-
NAGG(shocked): Oh!
NELL: Yes, yes, it's the most comical thing in the
world. And we laugh, with a will, in the
beginning. But it's always the same thing. Yes,
it's like the funny story we have heard too often,
we still find it funny, but we don't laugh
anymore. (461)
Certainly, the theme of the play resides in
Nell's concluding words about life and
meaninglessness. Nevertheless, the comedic aspects
of the play help the actors and the audience deal
with the potentially negative issue about death in
a more positive, cathartic way.
Another absurdist element that is present in
Godot and is also reiterated in Endgame is the
love/hate, dependent relationship of Hamm and Clov.
Like their predecessors Vladimir and Estragon,
Hamm and Clov need each other emotionally, and
more so, physically. Hamm's disabled state makes
him need Clov more than Clov needs Hamm, but Clov
needs Hamm simply because Hamm's home is the only
home he has, and even if he did leave there is no
place for him to go in the void which exists
outside. Kennedy's rituals of parting exist in
this play, as well, and perhaps mean more than
they do in Godot. Whereas in Godot, Vladimir and
Estragon may have the luxury of meeting others
should they choose to leave one another, Hamm and
Clov do not appear to have that option in Endgame.
An early conversation establishes this:
HAMM: Why do you stay with me?
CLOV: Why do you keep me?
HAMM: There's no one else.
CLOV: There's nowhere else. (458)
Midway though the play, a similar reference
to leaving is brought up again:
CLOV: So, you all want me to leave you.
HAMM: Naturally.
CLOV: Then I'll leave you.
HAMM: You can't leave us.
CLOV: Then I won't leave you. (466)
Thus, by the end of the play, we know that
Clov will not leave Hamm. He has had plenty of
chances to do so, just as Vladimir and Estragon
have, but in the end he never does. Clov even says
he will never leave in one of his more
contemplative speeches about life with Hamm.
Standing at the door he says:
CLOV: I say to myself- sometimes, Clov, you must
learn to suffer better than that if you want them
to weary of punishing you- one day, I say to
myself- sometimes, Clov, you must be there better
than that if you want them to let you go- one day.
But I feel too old, and too far, to form new
habits. Good it'll never end, I'll never go.
(479-480)
And, just as we know that Clov will not
leave Hamm, Hamm also realizes Clov will not leave
him. The closing lines of the play echo this
acceptance as Hamm states, "Old stancher!
You...remain" (481). So, while Godot and Endgame
are alike in the absurdist methods they use, they
differ in their level of metaphorical importance.
Clearly, Endgame is a beginning to move beyond
absurdism, in that, where Beckett only hints at
the inevitability of death in Godot, it becomes
more obvious in Endgame that death is inching ever
closer and is within our sights. This realization,
in turn, harkens back to Esslin's comment on the
function of absurdity to help us "live in closer
accord with reality." Tom Stoppard will complete
this eventual evolution, or process toward death,
in his absurd play, Rosencrantz and Guildenstern
Are Dead.
Obviously influenced by Beckett, Stoppard's
play certainly imitates Godot and Endgame. Like
the two previous plays, Stoppard's main
characters, Rosencrantz and Guildenstern, are two
individuals who find themselves in the center of
an incomprehensible world. While Godot is "about
the uncertainty and frustration felt by Didi and
Gogo in their interminable waiting in limitless
time, Stoppard's is about the uncertainty felt by
Rosencrantz and Guildenstern in trying to
understand the origin and meaning of events which
they come to realize are carrying them to their
deaths"(Duncan 59). What essentially makes them
different is while the characters in Godot wait,
but never change, the characters in Rosencrantz
have to change.
As Michael Hinden suggests, Stoppard's play
is an example of his ability "to absorb and to
work through Beckett, not to get around him"(404).
So, it follows that Stoppard uses the absurdist
template to build on and go beyond. In
Rosencrantz, Stoppard introduces us to an absurd
world, but a world nevertheless which possesses
some type of order. Unlike the previous plays,
there are rules that must be followed. Godot and
Endgame subscribe to the belief that man has no
role to play, and thus can only make up reasons
for existence. Rosencrantz, however, postulates
that man plays a defined role, but it is a role
that is unfathomable. Victor Cahn supports this
difference, explaining that Stoppard "brings his
characters into a new world, one where elements of
absurdity are disguised under a mask of order and
reason worn by a society which Stoppard has made
us come to see as perhaps absurd itself"(64). So,
Stoppard uses Beckett's absurdist tendencies as a
model, but goes beyond the traditional absurdist
play in several ways.
The first thing that Stoppard does that
differs from Beckett is he provides his characters
with a stronger sense of identity. Vladimir and
Estragon are nobodies in Godot. We don't know much
about them, as a whole. Rosencrantz and
Guildenstern, on the other hand, become more real
to us. In including the Hamlet sub-play, Stoppard
gives them an identity, a meaning in their
incomprehensible existence. They are Elizabethan
courtiers who have been summoned to Elsinore to
glean what afflicts Prince Hamlet. Here, Stoppard
is playing with the audience's pre-knowledge of
the tragedy of Hamlet. Therefore, when they view
this play, they already know the outcome of the
play based on their knowledge of Hamlet or their
understanding of the play's title. This, in turn,
makes the characters of Rosencrantz and
Guildenstern more realistic and more subject to
the audience's pity, thereby breaking the distance
between audience and actor. In this manner,
Rosencrantz also differs by having a structure
which is linear, not cyclical. Stoppard's play has
a definite end, a movement toward death which does
come and is certain. Joseph Duncan explains, "the
courtiers become part of a pattern of events-
whose cause or purpose they do not understand-
which they cannot or will not escape and which
both gives them their only identity and carries
them to their deaths"(65).
Like Hamm in Endgame, Rosencrantz and
Guildenstern are extremely preoccupied with
contemplating their deaths. What is unique about
Rosencrantz and signifies the final evolution of
the absurdist view is Stoppard's abrupt answering
of the absurdist question: What is the meaning of
life or death in an irrational world? The answer
is simply the realization that death comes to all
living things and is something that can never be
understood or explained, but something that simply
is. And, unlike Godot and Endgame, death does come
at the end of the play. The end result remains a
metaphorical treatise on the way in which we
perceive death and how we condition ourselves to
believe in its existence.
In his essay, "Theatre at the Limit," John
Perlette rightly points out that Stoppard "knows
that direct and immediate access to the reality of
death is simply beyond the capacity of his
audience" and that the only solution is to present
that "illusory spectacles of death are the only
kinds in which we are prepared to believe"(666).
This philosophy is best represented through the
character of The Player, and it is The Player's
job to convince Rosencrantz and Guildenstern that
this is the case. Ideally, Rosencrantz and
Guildenstern represent the concept of Everyman, or
put more simply, they are no different from us.
When their own deaths are presented to them two
different times, they blindly do not see what they
are headed for because the reality of what must be
is too close to realism for them. The same is true
for modern man. We accept only what we can believe
in, and to believe in death is to believe in our
own absence of presence. In more realistic terms,
we see death as a tragic end which metaphorically
symbolizes "an abrupt exit from one's own drama
into a place incomprehensibly other"(Jenkins 43).
Stoppard's ultimate conclusion on this subject is
that we as human beings will be better off if we
learn to accept that death is just as
incomprehensible as life, and the only way to
psychological happiness must come from dismissing
social conventions and beliefs of death and
reconciling it with the ultimate view that we live
in a world which defies reason and meaning.
Unlike Vladimir and Estragon, Rosencrantz
and Guildenstern do much more than wait for
something to happen to them. In fact, they are
constantly being bombarded with attention, which
tends to irritate them on several occasions. They
have come to realize that their actions are
somehow connected to a larger force, which may or
may not have control of their actions.
Consistently throughout the play,
Rosencrantz and Guildenstern test this theory of
control. When they first arrive in Elsinore (or in
the Hamlet play) they contemplate what they should
do:
ROS: Shouldn't we do something something-
constructive?
GUIL: What did you have in mind?. . . A short,
blunt human pyramid. . .?
ROS: We could go.
GUIL: Where?
ROS: After him.
GUIL: Why? They've got us placed now- if we start
moving around, we'll all be chasing each other all
night.
ROS (at footlights): How very intriguing! (Turns.)
I feel like a spectator- an appalling business.
The only thing that makes it bearable is the
irrational belief that somebody interesting will
come on in a minute. . .
GUIL: See anyone?
ROS: No. You?
GUIL: No. (At footlights.) What a fine
persecution- to be kept intrigued without ever
quite being enlightened. . .(Pause.) We've had no
practice.
As the Hamlet play continues, they begin to
feel themselves being "caught up" in the action.
People are coming at them from all sides, and they
feel they are being pulled in all different
directions. In Godot and Endgame, this is
certainly not the case. Stoppard hints that they
do have the luxury of "choice" and that there are
a few moments where they can escape from their
predicament. Guildenstern recognizes this when
they are on the boat taking Hamlet to England
saying, "Free to move, speak, extemporize, and
yet. We have not been cut loose. . . we may seize
the moment, toss it around while the moments pass,
a short dash here, an explanation there, but we
are brought full circle"(101). Eventually this
theorizing continues until the end of the play
when they realize their situation as
Guildenstern's last lines question the validity of
choice: "There must have been a moment, at the
beginning, where we could have said- no. But
somehow we missed it"(125). And the absurdity of
the situation is heightened even more when he
continues, "Well, we'll know better next
time"(126).
Getting back to the issue of death, and the
certain uncertainty of it, Stoppard sets up an
argument between The Player and Guildenstern to
show that just as there are two levels of life
there are two levels of death: stage death and
real death. As The Player is narrating the
dumb-show to Rosencrantz and Guildenstern,
Guildenstern asks the Player what the actors know
about death. The Player tells him that it is "what
they do best"(83). The conversation continues:
GUIL(fear, derision): Actors! The mechanics of
cheap melodrama! That isn't death! (More quickly).
You scream and choke and sink to your knees, but
it doesn't bring death home to anyone- it doesn't
catch them unawares and start the whisper in their
skulls that says- "One day you are going to die."
(He straightens up.) You die so many times; how
can you expect them to believe in your death?
PLAYER: On the contrary, it's the only kind they
do believe. They're conditioned to it. . .
Audiences know what to expect, and that is all
they are prepared to believe in.
GUIL: No, no, no. . .you've got it all wrong. .
.you can't act death. The fact of it is nothing to
do with seeing it happen- it's not gasps and blood
and falling about- that isn't what makes death.
It's just a man failing to reappear, that's all-
now you see him, now you don't, that's the only
thing that's real. . . (83-84)
At the end of the play, still unconvinced by
The Player's definition of death, Guildenstern
loses his patience with The Player and pulls his
dagger on him, in an attempt to show him what
"real" death is all about:
GUIL: I'm talking about death- and you've never
experienced that. And you cannot act it. You die a
thousand casual deaths- with none of that
intensity which squeezes out life. . .and no blood
runs cold anywhere. Because even as you die you
know that you will come back in a different hat.
But no one gets up after death- there is no
applause- there is only silence and some
second-hand clothes, and that's- death- (123)
Guildenstern then proceeds to stab The
Player who falls to the ground and dies. Thinking
he has really killed The Player, Guildenstern is
satisfied with his argument that real death and
stage death are not congruent. However, he is
denied this satisfaction because The Player gets
up and is applauded by the Tragedians for his very
believable "act" of dying. The Player
reemphasizes, "What did you think? (Pause.) You
see, it is the kind they do believe in- it's what
is expected" (123). Like Rosencrantz and
Guildenstern, we as the audience are also
convinced of The Player's death. As Perlette
suggests, "we 'believe' because we do not
believe"(667). So, as a result, we can "'believe'
by suspending our disbelief only if that disbelief
is there to be suspended in the first place"(667).
This illusion is what The Player has been trying
to explain all along, and what Stoppard wants us
to understand most about his play. Therefore, as
Cahn has suggested, Rosencrantz and Guildenstern
are at the end of their play "the ultimate victims
of absurdity"(60).
When we compare and contrast the plays Godot,
Endgame, and Rosencrantz, we can list many ways in
which they are alike in their absurdist tendencies
and many ways in which they are different. What
remains essentially important is not so much that
they are different, but the degree to which they
are different. Beckett's treatment of death as
something to come, something always on the horizon
out of reach, is probably more happily acceptable
to the viewer than Stoppard's view. But despite
the negative connotations death holds, both
Beckett and Stoppard use the metaphor of death to
help us understand how our lives are absurd and
how, once we accept this, we can be happier,
healthier individuals. The evolution of absurdism
is most clearly represented by the degree to which
Stoppard uses the linear metaphor of death to
bring us closer to his characters and closer to
ourselves. He goes beyond absurdism by breaking
the distance between the audience and the actors.
We feel more for his characters and we sympathize
with their inability to completely change their
fates, as we ourselves struggle with the same
problem. Again, the words of Martin Esslin come to
mind, and the Theatre of the Absurd in all of its
intellectual complexities and intricacies helps us
to see our role in life. Esslin writes:
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The human condition being what it is, with
man small, helpless, insecure, and unable
ever to fathom the world in all its
hopelessness, death, and absurdity, the
theatre has to confront him with the bitter
truth that most human endeavor is irrational
and senseless, that communication between
human beings is well-nigh impossible, and
that the world will forever remain an
impenetrable mystery. At the same time, the
recognition of all these bitter truths will
have a liberating effect: if we realize the
basic absurdity of most of our objectives we
are freed from being obsessed with them and
this release expresses itself in laughter. (Kepos
345) |